This is the game of my master's thesis titled "Dynamische Schwierigkeitsadaption in Videospielen mit dem AI Director-Ansatz". It was completed in summer 2022 at the University of Applied Sciences Kempten under supervision of Prof. Dr. Christoph Bichlmeier.

This contains a system for dynamic difficulty adjustment in video games. The project was made in Unity using C#. Game analytics and machine learning was done in Python.

Source Code

Download

Download
Deadly Dose of Dark and Dankness.zip 49 MB

Leave a comment

Log in with itch.io to leave a comment.